SCENE, SHOT; SEQUENCE
The terms scene, shot and sequence are sometimes misunderstood.
Scene defines the place or setting where the action
is laid . This expression is borrowed from stage productions, where an act may
be divided into several scenes, each of which is set in a different locale. A scene may consist of one
shot or series of shots depicting a continuous event.
Shot defines a continuous view filmed by one camera
without interruption. Each shot is a take.
When additional shots of the same action are filmed from the
same set-up - because of technical or dramatic mistakes - the subsequent shots are called
re-takes. If the set-up is changed in any way - camera moved, lens changed, or different action filmed
- it is a new shot, not are-take.
A sequence is a series of scenes, or shots , complete
in itself. A sequence may occur in a single setting, or in several settings. Action should match in a
sequence whenever it continues across several consecutive shots with straight
cuts - so that it depicts the event in a continuous manner, as in real life.
A sequence may begin as an exterior scene, and continue inside a building, as
the players enter and settle down to talk or perform. A sequence may begin or en d with a fade or
dissolve; or it may be straight-cut with bracketing sequences.
Confusion arises when the terms scene and shot are used
interchangeably. Individual shots in a script are referred to as scenes. But , a master scene script would require a number of shots to film the entire event. In such cases, a single scene number
may be used and the shots designated by letters a, b, c, etc . While production personnel may
consider a single take as a shot, they refer to the shot by scene number. For practical purposes, therefore, scene and shot arc generally interchangeable.
A shot - or a portion of a shot - is also referred to as a
cut. This term is derived from a portion of a shot which is cut out and used
separately such as a cut of a player's silent reaction removed from a dialogue
sequence.
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